In my video game programming class, students transition from zero experience to industry ready with skills in 3d modeling, animation, and scripting (C# and Lua). All assets are designed from start-to-finish.
3D Architecture - City Building Design in Blender
Physics Simulation in Blender
3D Character Modeling, Rigging, and Animation in Blender
Practice with Rigid Body and Collision w/ C# Script in Unity
VR/AR Room in Blender with Sketchfab
Wind Waker 3D Model in Blender